

Diggin' In The Carts shines a spotlight on the composers who created a style of music that has had an immense impact on modern pop culture. From the personal studios of these legendary composers, to the concert halls of Japan where symphony orchestras are performing their compositions to sold-out crowds today - the series will document how the music of video games was created, what inspired it, and how it evolved into its own cultural phenomenon. Peppered with commentary from some of modern music’s finest DJ’s, musicians and electronic producers from around the world, the documentary also shows the influence these Japanese composers had on the world - and the world of music.

In this episode we look at the birth and rise of music in video games. From the earliest sounds and melodies to the first fully formed continuous music to be pioneered in the arcade games from Namco. We meet Junko Ozawa, one of Namco’s earliest sound team composers, and also the legendary Hirokazu ‘Hip’ Tanaka, who joined Nintendo in 1980 and was responsible for composing some of the giant’s most loved classics like Metroid and Tetris.
Aired: 9/4/2014
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In the second episode of Diggin' in the Carts we take a look at the "bubble era", where inflated stock and real-estate prices in Japan meant that 8-bit technology was soaring: and so was the creativity it inspired. The Konami sound team leader Hidenori Maezawa, and 8-bit composer Masashi Kageyama trace back to the technolgy's roots, uncovering the birth and boom of 8-bit music.